File:  [Local Repository] / DewFind / DewFind.vcproj
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs
Wed Mar 2 17:51:54 2011 UTC (13 years, 2 months ago) by nick
Branches: MAIN, INITIAL
CVS tags: r_0, HEAD
Initial import

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.10"
	Name="DewFind"
	ProjectGUID="{83E7A1C7-CFAA-4485-891E-B874AB1E063E}"
	Keyword="MFCProj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory="Debug"
			IntermediateDirectory="Debug"
			ConfigurationType="1"
			UseOfMFC="2"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_WINDOWS;_DEBUG"
				MinimalRebuild="TRUE"
				BasicRuntimeChecks="3"
				RuntimeLibrary="3"
				TreatWChar_tAsBuiltInType="TRUE"
				UsePrecompiledHeader="3"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="2"
				GenerateDebugInformation="TRUE"
				SubSystem="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="_DEBUG"
				MkTypLibCompatible="FALSE"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
		<Configuration
			Name="Release|Win32"
			OutputDirectory="Release"
			IntermediateDirectory="Release"
			ConfigurationType="1"
			UseOfMFC="2"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				PreprocessorDefinitions="WIN32;_WINDOWS;NDEBUG"
				MinimalRebuild="FALSE"
				RuntimeLibrary="2"
				TreatWChar_tAsBuiltInType="TRUE"
				UsePrecompiledHeader="3"
				WarningLevel="3"
				Detect64BitPortabilityProblems="TRUE"
				DebugInformationFormat="3"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				LinkIncremental="1"
				GenerateDebugInformation="TRUE"
				SubSystem="2"
				OptimizeReferences="2"
				EnableCOMDATFolding="2"
				TargetMachine="1"/>
			<Tool
				Name="VCMIDLTool"
				PreprocessorDefinitions="NDEBUG"
				MkTypLibCompatible="FALSE"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"
				AdditionalIncludeDirectories="$(IntDir)"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCXMLDataGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
			<Tool
				Name="VCManagedWrapperGeneratorTool"/>
			<Tool
				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
			UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
			<File
				RelativePath=".\DewFind.cpp">
			</File>
			<File
				RelativePath=".\DewFindDlg.cpp">
			</File>
			<File
				RelativePath=".\GameBoard.cpp">
			</File>
			<File
				RelativePath=".\GameSquare.cpp">
			</File>
			<File
				RelativePath=".\LogFile.cpp">
			</File>
			<File
				RelativePath=".\stdafx.cpp">
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\word.cpp">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;inc;xsd"
			UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
			<File
				RelativePath=".\Dewconst.h">
			</File>
			<File
				RelativePath=".\DewFind.h">
			</File>
			<File
				RelativePath=".\DewFindDlg.h">
			</File>
			<File
				RelativePath=".\GameBoard.h">
			</File>
			<File
				RelativePath=".\GameSquare.h">
			</File>
			<File
				RelativePath=".\LogFile.h">
			</File>
			<File
				RelativePath=".\Resource.h">
			</File>
			<File
				RelativePath=".\stdafx.h">
			</File>
			<File
				RelativePath=".\word.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
			UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
			<File
				RelativePath=".\res\DewFind.ico">
			</File>
			<File
				RelativePath=".\DewFind.rc">
			</File>
			<File
				RelativePath=".\res\DewFind.rc2">
			</File>
			<File
				RelativePath=".\Images\LETBLACK.bmp">
			</File>
			<File
				RelativePath=".\Images\Letgreen.bmp">
			</File>
			<File
				RelativePath=".\Images\Letred.bmp">
			</File>
		</Filter>
		<File
			RelativePath=".\res\DewFind.manifest">
		</File>
		<File
			RelativePath=".\ReadMe.txt">
		</File>
	</Files>
	<Globals>
		<Global
			Name="RESOURCE_FILE"
			Value="DewFind.rc"/>
	</Globals>
</VisualStudioProject>

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