// DewFindDlg.h : header file
//
#pragma once
#include "GameBoard.h"
// CDewFindDlg dialog
class CDewFindDlg : public CDialog
{
// Construction
public:
CDewFindDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
enum { IDD = IDD_DEWFIND_DIALOG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
private:
GameBoard gameboard_;
void DrawScreen();
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnFileNewgame();
afx_msg void OnFileQuitgame();
virtual BOOL PreTranslateMessage(MSG* pMsg);
};
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